Twobit Odyssey is an unique and award winning VR puzzle-platform game. Only using your gaze or the VR Controller, control a little robot in a strange world, help him tackle problems and puzzles, and ultimately unravel the mysteries of his origin. Twobit Odyssey is available for Gear VR and Oculus Go!

Twobit Odyssey is based on Squidbeam Games's Award-nominated VR game Twobit. Twobit was released for free for the Gear VR in 2016 and received excellent reviews from players all around the world. Twobit was recently modified and it now features the first three levels of Twobit Odyssey for free!

Please visit the Squidbeam Games Facebook page for updates and news.

Genre : puzzle/platform
Platforms : Gear VR, Oculus Go
Engine : Unity 3D
Controls : VR Headset (HMD), VR Controller
Release Date :
Gear VR (November 22, 2017)
Oculus Go (October 25, 2018)
Google Daydream (TBD)
Oculus Rift (TBD)

Twobit Odyssey is available
for Gear VR and Oculus Go!

You can now dive into
the world of Twobit pretty much anywhere!

Twobit awakens in a dark and mysterious place. But he is not alone. He sees you. You are his guide. When he asks for direction, look around the room and find a location for him to explore. When he finds a button, nod your head in agreement to activate it. Need to see what lurks in the dark? Activate the Twobit Vision and see the world through his eyes. But who is Twobit and, most importantly, who are you? Are you a figment of his imagination?

When Twobit asks for direction, a question mark appears above his head and a round cursor allows you to pick a location to explore. Once the robot has registered a new target, he then rolls into a ball and makes his way towards it.

Some elements (such as buttons) can be activated by Twobit. When he reaches them, he will ask you if you would like him to proceed - you can confirm by nodding your head "Yes" in agreement, or by shaking your head "No" in disagreement.

Players can activate the Twobit Vision at anytime during the game and see the world through Twobit's eyes. However, this feature is only useful when Twobit is opened and not rolled into a ball. The Twobit Vision gives players the ability to view the world they are exploring from another point of view. Additionally, Twobit can see things the players can't, such as flows of energy.

Some levels feature a mysterious countdown - although normal rooms don't have a time limit, boss rooms do! Can you and Twobit find a way to counter what happens when it reaches zero?

About Twobit Odyssey

Twobit Odyssey is the brainchild of Laurent Kermel, founder of Squidbeam Games and an award-winning Visual Effects artist. The game initially started as a Virtual Reality experiment designed to explore ways for players to intuitively control a character and build a relationship between them. The game is technically a hybrid that mixes first and third person views, and its' unique gaze control system and gameplay mechanics were designed to always give the player a feeling of in-game presence and immersion.

From inception, Twobit Odyssey was designed to be an interactive VR experience and special attention was given to its unique gaze control system. The player doesn't move around the world - he or she explores their surroundings through the little robot named Twobit. Every feature of the gameplay was carefully designed and integrated to be an effortless extension of the user, and for Twobit and the player to ultimately connect and work together. Additionally, everything in the game was created to effectively prevent motion sickness, including the unique design of the little robot Twobit - for instance, when he rolls, his head collapses back inside his body and players can't see what the robot sees, thus preventing them to feel dizzy. Twobit was carefully crafted to safely get around the limitations caused by motion sickness in ways that always give the player a feeling of immersion within a believable and coherent world.

Twobit Odyssey is a full-on puzzle platform game and it is based on Twobit, which was released for free for the Gear VR on October 2016 to test if players would enjoy the unique game's concept and control system. The game received excellent feedback and hit 70,000 downloads within a few months! It was even nominated for an award as the best VR mobile game of 2016! This is why the little robot Twobit is now starring in his own VR game!

Twobit Odyssey Features

  • Eight mind-bending levels
    Twobit Odyssey features eight mind-bending levels, four different environments and four breathtaking bosses, totalling hours of gameplay.

  • Unique control system
    Players control Twobit only using their gaze via the VR headset. No need for a controller - players make choices by nodding "yes" in agreement, or shaking their heads for "No". The gaze control system uses a novel approach and analyses the player's field of vision, and proprietary algorithms decide of what the player is most likely looking at.

  • Designed to prevent motion sickness
    Twobit Odyssey was especially designed to prevent motion sickness, one of the main issues with first-person VR games. Special attention was given to the motion system; for instance the Twobit Vision is not available when Twobit is rolled into a ball and is therefore moving, thus preventing the player to feel dizzy.

  • Immersive 3D sound
    Sound design plays a major role in Twobit. This allows players to know exactly where Twobit and other events are located in space without needing to always look directly at Twobit or the action. These techniques are especially important in creating a believable sense of immersion to the game.

Additional Screenshots

Twobit Odyssey is now available for
Gear VR and Oculus Go!

Twobit Odyssey was carefully optimized for use on mobile devices and many players described it as 'one of the best looking game available on the Gear VR'. The visual quality is on par with the PC version and the Award-winning mobile version gives you the freedom to dive into the world of Twobit Odyssey pretty much anywhere!

The VR Indie Pitch Second Place Winner
"a perfect entry experience in the world of VR!"
Twobit Odyssey nominated at the 14th IMGA awards
The VR Shop
"the best use of VR I have seen in a long time"
The VR Grid
"One of my highlight VR experiences"
"one of the better-looking games for the headset"
Oculus Go Getters
"I can't praise Twobit Odyssey enough"
Awarded Oculus Go Getters GOLD!
"Definitively a hidden gem!"

Twobit Odyssey in the press

Gear VR & Oculus Go screenshots

Concept Art & Illustrations

Gear VR & Oculus Go versions
Playthrough videos

Development Log Videos & Other Media

Please see
Twobit for more dev-log videos.